Game_SelfSwitches
#============================================
# ¡ Game_SelfSwitches
#--------------------------------------------
# @ƒZƒ‹ƒtƒXƒCƒbƒ`‚ðˆµ‚¤ƒNƒ‰ƒX‚Å‚·B‘g‚݂݃Nƒ‰ƒX Hash ‚̃‰ƒbƒp[‚Å‚·B‚±‚̃N
# ƒ‰ƒX‚̃Cƒ“ƒXƒ^ƒ“ƒX‚Í $game_self_switches ‚ÅQÆ‚³‚ê‚Ü‚·B
#============================================
class Game_SelfSwitches
#------------------------------------------
# œ ƒIƒuƒWƒFƒNƒg‰Šú‰»
#------------------------------------------
def initialize
@data = {}
end
#------------------------------------------
# œ ƒZƒ‹ƒtƒXƒCƒbƒ`‚Ìæ“¾
# key : ƒL[
#------------------------------------------
def [](key)
return @data[key] == true ? true : false
end
#------------------------------------------
# œ ƒZƒ‹ƒtƒXƒCƒbƒ`‚ÌÝ’è
# key : ƒL[
# value : ON (true) / OFF (false)
#------------------------------------------
def []=(key, value)
@data[key] = value
end
end
# ¡ Game_SelfSwitches
#--------------------------------------------
# @ƒZƒ‹ƒtƒXƒCƒbƒ`‚ðˆµ‚¤ƒNƒ‰ƒX‚Å‚·B‘g‚݂݃Nƒ‰ƒX Hash ‚̃‰ƒbƒp[‚Å‚·B‚±‚̃N
# ƒ‰ƒX‚̃Cƒ“ƒXƒ^ƒ“ƒX‚Í $game_self_switches ‚ÅQÆ‚³‚ê‚Ü‚·B
#============================================
class Game_SelfSwitches
#------------------------------------------
# œ ƒIƒuƒWƒFƒNƒg‰Šú‰»
#------------------------------------------
def initialize
@data = {}
end
#------------------------------------------
# œ ƒZƒ‹ƒtƒXƒCƒbƒ`‚Ìæ“¾
# key : ƒL[
#------------------------------------------
def [](key)
return @data[key] == true ? true : false
end
#------------------------------------------
# œ ƒZƒ‹ƒtƒXƒCƒbƒ`‚ÌÝ’è
# key : ƒL[
# value : ON (true) / OFF (false)
#------------------------------------------
def []=(key, value)
@data[key] = value
end
end
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