Game_Actors
#============================================
# ¡ Game_Actors
#--------------------------------------------
# @ƒAƒNƒ^[‚Ì”z—ñ‚ðˆµ‚¤ƒNƒ‰ƒX‚Å‚·B‚±‚̃Nƒ‰ƒX‚̃Cƒ“ƒXƒ^ƒ“ƒX‚Í $game_actors ‚Å
# QÆ‚³‚ê‚Ü‚·B
#============================================
class Game_Actors
#------------------------------------------
# œ ƒIƒuƒWƒFƒNƒg‰Šú‰»
#------------------------------------------
def initialize
@data = []
end
#------------------------------------------
# œ ƒAƒNƒ^[‚Ìæ“¾
# actor_id : ƒAƒNƒ^[ ID
#------------------------------------------
def [](actor_id)
if actor_id > 999 or $data_actors[actor_id] == nil
return nil
end
if @data[actor_id] == nil
@data[actor_id] = Game_Actor.new(actor_id)
end
return @data[actor_id]
end
end
# ¡ Game_Actors
#--------------------------------------------
# @ƒAƒNƒ^[‚Ì”z—ñ‚ðˆµ‚¤ƒNƒ‰ƒX‚Å‚·B‚±‚̃Nƒ‰ƒX‚̃Cƒ“ƒXƒ^ƒ“ƒX‚Í $game_actors ‚Å
# QÆ‚³‚ê‚Ü‚·B
#============================================
class Game_Actors
#------------------------------------------
# œ ƒIƒuƒWƒFƒNƒg‰Šú‰»
#------------------------------------------
def initialize
@data = []
end
#------------------------------------------
# œ ƒAƒNƒ^[‚Ìæ“¾
# actor_id : ƒAƒNƒ^[ ID
#------------------------------------------
def [](actor_id)
if actor_id > 999 or $data_actors[actor_id] == nil
return nil
end
if @data[actor_id] == nil
@data[actor_id] = Game_Actor.new(actor_id)
end
return @data[actor_id]
end
end
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